I wanted to thank everyone who was able to come out to Max Miner’s and I’s Skillshare class UX: What Not to Do. It was a great night of knowledge sharing and collaborating. Additionally, we were able to donate some of the proceeds to Project H Design. As discussed before, below is our presentation, class notes and resources. If you weren’t able to come out, no worries. We will be teaching future classes soon so be on the look out! If you have any questions or comments feel free to reach out.
- Robert Surrency – hello@rsurrency.com | @robsurrency
- Max Miner – maxwell.miner@gmail.com | @MxMnr
WHAT IS USER EXPERIENCE?
- UX designers work to createexperiences that are “useful, usable, desirable, and differentiated.”
- David Armano – EVP, Global Innovation & Integration at Edelman Digital
- Source: http://www.inspireux.com/2008/09/10/provide-an-experience-that-is-useful-usable-desirable-and-differentiated/
WHAT NOT TO DO
- Example: Facebook Privacy Settings
- Provide clear calls to action
- Give easy to understand instructions
- Keep options focused
- Do the heavy lifting for the user
- Example:
- Google – http://www.google.com
- Weather.com iOS App – http://itunes.apple.com/us/app/the-weather-channel/id295646461?mt=8
- Example: Serene-Naturist – http://www.serene-naturist.com/
- Provide a clear hierarchy
- Make content easy to scan and digest
- Only show what’s needed
- Let the users have control
- Example:
- Type@Cooper – http://coopertype.org/
- Example: DrugStore.com – http://www.drugstore.com (older design)
- Make labels clear and distinct
- Limit the number of navigational items
- Structure navigation based on the user’s needs
- Keep interactions subtle
- Example:
- Southwest – http://www.southwest.com
- The StartingBloc Fellowship – http://startingbloc.org/fellowscampaign/
- Limit the number of steps
- Show the steps
- Indicate user progress
- Make it easy to go back
- Example:
- Yammer – http://www.yammer.com
- NikeiD – http://store.nike.com/us/en_us/?l=shop,nikeid
- Example: SFBay Craigslist - http://sfbay.craigslist.org/
- Always provide users a way to give feedback
- Make it persistent and easy to access
- Be proactive – ask for it
- Listen and respond
- Example:
- UserVoice – http://www.uservoice.com/
- Pocket Muni iOS App – http://itunes.apple.com/us/app/pocket-muni/id360069862?mt=8
- Dropbox iOS App – http://itunes.apple.com/us/app/dropbox/id327630330?mt=8
- Provide multiple help and contact calls-to-action
- make them persistent and easy to find
- Provide a robust support center
- Give several ways to get in touch
- Example:
- Apple Store – http://store.apple.com/us
- Squarespace – http://www.squarespace.com (footer)
- Example: Hidden Cost Dark Pattern - http://wiki.darkpatterns.org/Hidden_Costs (ticketmaster example)
- Be ethical – don’t user “dark patterns”
- Be transparent
- Explain why user information is needed
- Remember the Golden Rule
- Example:
- Why Google asks for your information at sign-up - http://support.google.com/accounts/bin/answer.py?hl=en&answer=1733224
- Example: TNT Events Inc. - http://www.tnteventsinc.com/
- Structure your design with grids
- Know your color theory
- Design with affordances
- Take care with your typography
- Example:
- The Celebrated New Miscellany of Mr. Simon Collison - http://colly.com/
- Capital Couture - http://capitolcouture.pn/
- Example: Denny’s - http://www.dennys.com
- “Flashy” doesn’t always mean functional
- Define the end goal
- Make sure each feature has a purpose
- Understand each feature and it’s implications
- Example:
- Twitter – http://www.twitter.com
ADDITIONAL RESOURCES
- Golden Ratio
- http://en.wikipedia.org/wiki/Golden_ratio
- http://www.smashingmagazine.com/2008/05/29/applying-divine-proportion-to-web-design/
- Edward Tufte
- Responsive Design
- http://www.alistapart.com/articles/responsive-web-design/
- Book – http://www.abookapart.com/products/responsive-web-design
- Luke W: Mobile First
- Dark Pattern – http://wiki.darkpatterns.org
- Arcade of Fire Google Chrome Experiment - http://www.thewildernessdowntown.com/
- Color Theory in Web Design - http://sixrevisions.com/web_design/a-look-into-color-theory-in-web-design/
- Parallax
- Definition – http://en.wikipedia.org/wiki/Parallax
- Examples – http://webdesignledger.com/inspiration/21-examples-of-parallax-scrolling-in-web-design
- Keyboard Navigation – http://inspiredm.com/keyboard-navigation/
- The Principles of Design – http://www.digital-web.com/articles/principles_of_design/
- Grid Layouts – http://www.smashingmagazine.com/2007/04/14/designing-with-grid-based-approach/ (tons of resources down the page)

